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[Occlusion Culling] different amount of objects are culled when scene is...
Reproduction steps: 1. Open attached "Rep" Unity project. 2. Open "Scenes > Level2" scene. 3. Go to "Window > Occlusion Culling > Vi... Read more
[Windows]Editor tries to connect to CacheServer every time when user typ...
Regression: The first build where issue introduced Version 5.3.0a3 (f8fce16f3b0f) Steps: 1. Open Editor 2. Go to "Edit -> Preference... Read more
[Input] Double clicking on the input option in the mac standalone player...
Steps to repro: - Launch the attached standalone player for mac (universal binary) - In the launch screen, go to input section - Dou... Read more
[ios][buildsize] 5.3.3p2 iOS executable size is 5MB larger than 5.2.4
Have a fairly simple project (almost no scripts - just one postprocessing script and FPS counter). iOS (32+64 bit) build on 5.3.3p2 ... Read more
Error when going into playmode with Maximize on Play
Reproduction steps: 1. Open the attached project 2. Check the "Maximize on play" 3. Play - Note, Changing layout fixes the problem ... Read more
[WebGL][OSX] Java install pop up appears during build process
-e: see title, process continues -repro: --create new project --build for WebGL --NOTICE java popup while it is building Read more
Can add the same scene several times into 'Scenes in Build' list with dr...
1. Save some scene in your project 2. Go File -> Build Settings. 'Build Settings' dialog is opened 3. Drag and drop your scene sever... Read more
Imported asset removes all previously selected scenes in 'Scenes in Buil...
1. Create and save several scenes in your project 2. Add them into 'Scenes in Build' list in any order (go File -> Build Settings)... Read more
[Asset Store UI] The asset store panel appears blank after we minimize a...
[Asset Store UI] The asset store panel appears blank after we minimize and restore it when its a modal window 2. How we can reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened