Search Issue Tracker
[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...
Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more
[HoloLens] Tracking Loss image is rendered behind game object
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Deploy to HoloLens4. When app launches ... Read more
ApplyShaderState crash when scene loaded additively
Steps to reproduce:1) Open the attached project.2) Build and run (Windows, macOS, iOS).3) Once the scene loads, press the button on ... Read more
[2D][Polygon Collider 2D] Sprite could not be dragged onto a Polygon Col...
1. What happened[2D][Polygon Collider 2D] Sprite could not be dragged onto a Polygon Collider component anymore 2. How we can reprod... Read more
OnEndDrag() is not called if Unity loses focus after starting dragging a...
How to reproduce:1. Open the user's project2. In the Project go to Scenes -> SampleScene3. Enter Play Mode4. Hold Left Mouse Butt... Read more
Particle Systems aren't rendered properly in the Editor when Build Targe...
Repro steps:1. Open QA attached project "repro_1083545"2. Open scene "0"3. Enter Play Mode and observe the Scene and Game Views4. Fi... Read more
Unity crashes when Alpha Source is set to From Gray Scale parameter and ...
How to reproduce:1. Open the attached project2. Go to Project window -> Assets -> Textures3. Select Rabiya_output.png4. Go to ... Read more
Camera.ViewportToWorldPoint doesn't always calculate very small numbers ...
Reproduction steps: 1. Open "test_2018.zip" project2. Open "test" scene3. Enter Play Mode4. Click on the Game Screen5. Select the "M... Read more
Vulkan Editor gets a yellow tint with a Linear color space
To reproduce:1. Create a new project;2. Go to Player Settings;3. Change Color Space to Linear (Other settings > Rendering);4. Unt... Read more
Notification textdrop shadow is missaligned
Repro: 1. Make a new project or download this one if you want2. Write an error in the script3. Press play and notice that the drop s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes