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Baking generates too many lightmaps
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Open Lighting window 4. Set "Baked Resolution" to 40 and buil... Read more
[SetIKRotation] Rotation set using SetIKRotation has an offset
Steps to reproduce: 1. Open attached project 2. Open scene IkTest 3. Run the scene 4. Cyan ray represents where RightHand is pointi... Read more
[ Substances ] Standalone build crashes when a large ProceduralMaterial ...
Reproduction steps: 1. Open project "SubstanceCrash" 2. Build scene "Demo" for StandaloneWindows 3. Run the built game - Notice ... Read more
Image component display random image when there is no source image set (...
To reproduce the issue follow steps: 1. Create new scene 2. Add a UI panel 3. Remove the source image from the panel 4. Add a UI tex... Read more
AnimatorControllerPlayable.GetFloat does not work with AnimationClip Curves
To reproduce: 1. Open attached project 2. Run Main scene 3. Click to any place on plane 4. Character must move. 5. File veteran_an... Read more
Any folder can be opened as a Unity project in Windows 10/Windows 8
Steps to reproduce: 1. Open Unity on Windows 10 machine 2. In the project wizard, click 'Open Other' 3. In the open explorer window... Read more
Animator window does not show Animator Controller state machine after st...
Steps to reproduce: 1. Open the attached project 2. Open 'Main' scene 3. Double-click 'Run Controller' asset to open in in an Anima... Read more
[AnimationMixerPlayable] Moving state while playing animation handled by...
How to reproduce: 1. Open the attached project 2. Open and Play Main scene 3. Open MaleController in animator 4. Move one of the sta... Read more
[WSA] Shared project in Universal Apps isn't loaded, when VS2015 is inst...
[WSA] Shared project in Universal Apps isn't loaded, when VS2015 is installed 1. What happened Shared project in Universal Apps isn... Read more
Custom editor window freezes and spams InvalidOperationExceptions when c...
Steps to reproduce: 1. Open attached project (EndFunctionBug.zip) 2. Click Test/TestExceptions button 3. Notice the opened window i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL