Search Issue Tracker
Audio track is missing some samples if it starts at the first frame of a...
Steps to reproduce: 1. Download attached project "case_1167289-AudioPlayableMissingSamples.zip" 2. Build a player and Run the player... Read more
[HDRP][XR] VR packages are not installed when VR is activated in HD rend...
VR packages are not installed when VR is activated under HDRP+VR in HD render pipeline wizard. Since 2020.1.0a19 legacy VR packages ... Read more
Graphics.CopyTexture's overload with region parameters copies a quarter ...
How to reproduce: 1. Open the attached project's Scene labeled "BugReproductionScene" 2. In Quality settings, set the Texture Qualit... Read more
[LowHangingFruit] Sprite's base color is incorrect at runtime when anima...
How to reproduce: 1. Open the attached '1212805.zip' project 2. Open 'New Scene' Scene 3. Select 'Circle' GamObject in the Hierarchy... Read more
[URP] entering Play Mode with Scene window open and Camera selected in a...
Repro is not 100% consistent Reproduction steps: 1. Create a new URP Template Project 2. Make sure that Scene view, Game view, Inspe... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
Crash on inspecting Dictionary contents, which include an enum, when deb...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" Scene 3. Open the "test.cs" script in Visual Studio and set a... Read more
Unmaximizing Editor Window results in a new window being created and del...
How to reproduce: 1. Open attached project "Maximising EditorWindow Loses Static Instance.zip" 2. In Editor, click Test -> My Windo... Read more
[Mac] [OpenGLCore] Mac crashed on switching to any platform with OpenGLC...
Mac crashed when the platform switched to any other platform with OpenGLCore Graphics APIs. Steps to repro: 1. Create a new Project... Read more
Renderers drawn with DrawRenderer in a custom pass are rendring at a off...
How to reproduce: 1. Open attached project "FireRendering.zip" and scene "Scn_FirePass" 2. In Hierarchy window, expand "_CustomRend... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1