Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a10
2019.3.15f1
Issue ID
1250370
Regression
Yes
(Unknown) crashes when manually baking Shadowmask
To reproduce:
1. Download attached "Progressive-Lightmapper-Adventure-Game.zip" project in Unity
2. In the Lighting window press "Generate Lighting" button
Expected results: Lighting is baked without any issues
Actual results: Unity Editor crashes
Notes:
- This issue is reproducible on macOS, haven't checked on Windows
- StackTrace is shared in Comments section
- This issue was found by testing this https://fogbugz.unity3d.com/f/cases/1144436/ case
- It seems that this issue is not reproducible on Unity 2020.1 and 2020.2
- Cannot find first affected version cause on 2019.3.0a9 Project crashes on opening, so let's assume that regression introduced on Unity 2019.3.0a10
Reproduced on Unity 2019.3.0a10 and 2019.3.15f1
Not reproduced on Unity 2019.3.0a8, 2020.1.0b10, and 2020.2.0a12
Regression on Unity 2019.3.0a10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #1210305