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0
votes
Duplicate

Spatial Blend parameter of an Audio Source has no effect when using OnAu...

Audio

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May 12, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached "1246661 repro" project2. Open the "SampleScene" from the Assets folder3. Enter Play Mode Expe... Read more

0
votes
Fixed

[Scene/Game View] Color patches are missing in PBR Validation Settings P...

Scene/Game View

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May 27, 2020

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Version/s: 2019.3.0b5, 2020.1, 2020.2, 2020.2.0a13

Blue, Red and Yellow color patches are missing in PBR Validation Settings for all the three sections. Steps to repro:1. Create a new... Read more

1
votes
By Design

Using [SerializeReference] with an interface object results in a missing...

Serialization

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Apr 26, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce:1. Open the user-supplied project ("testproj.zip")2. Open the "SampleScene" and inspect the "GameObject" GameObject... Read more

0
votes
Postponed

Crash on GUIDPersistentManagerV2::UpdateTargetHashes when closing Unity ...

Asset - Database

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May 13, 2020

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Version/s: 2019.3, 2019.3.11f1

Reproduction steps:1. Clone "git@github.com:Unity-Technologies/Unity.Animation.git"2. Checkout commit "4e8a865756cb5ddc0d692ab27e03f... Read more

0
votes
By Design

[iOS]Locale plug-in fails to build in Xcode with errors "Cannot find int...

iOS

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May 22, 2020

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Version/s: 2019.2.21f1, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached TestiOSPlugins2019.2.zip project2. Build for iOS and deploy the Xcode project to the device Ac... Read more

0
votes
Fixed

[Terrain] NullReferenceException thrown on opening Terrain Assets in the...

Terrain

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May 27, 2020

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Version/s: 2020.2.0a13

On opening Terrain Assets in the "Prefab Editor", then it causes the editor to throw NullReferenceException, refer the attached vide... Read more

0
votes
Fixed

[IMGUI] Arrow icon become misaligned after expanding Material Reference[...

IMGUI

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May 27, 2020

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Version/s: 2019.3.0f3, 2020.1, 2020.2, 2020.2.0a13

Arrow icon becomes misaligned after expanding Material Reference[0] property in the Animation window. Steps to repro:1. Create a new... Read more

0
votes
Duplicate

[2D] Null reference on selecting sprite sub component when Geometry and ...

Package: 2D Animation

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May 27, 2020

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Version/s: 4.2.4, 4.2.2, 3.2.2

When Geometry and Weights are applied to the sprite in Skinning editor and sprite subcomponent is selected in the project window the... Read more

0
votes
Fixed

[Presets] Not possible to individually enable and disable some settings

Asset - Importers

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Jan 08, 2020

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Version/s:

When attempting to create partial presets for project settings some settings can not be individually enabled/disabled A series of fi... Read more

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