Search Issue Tracker

Won't Fix

Votes

0

Found in

2018.4

2019.3

2019.3.13f1

2020.1

2020.2

Issue ID

1248503

Regression

No

UV Charts view displays texture artifacts when Scenes are switched

Progressive Lightmapper

-

How to reproduce:
1. Open the attached project named "Case_1248503"
2. Open the SampleScene and bake lighting
3. Switch to Scene UV Charts view
4. Observe that it is working properly.
5. Switch to the New Scene
6. Observe the Scene view again

Expected result: UV Charts view is working properly and displaying elements related to the current Scene
Actual result: UV Charts view displays the meshes of the current scene, however, it is using textures from the previous Scene

Workaround: Rebaking the Scene lighting

Reproducible with: 2018.4.23f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12

  1. Resolution Note (2020.2.X):

    This issue has been identified as having low priority and has been closed without a fix. If the bug has no workaround and is blocking your production please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.