Search Issue Tracker

1
votes
Duplicate

[Recorder] 360 degree video is not equirectangular when using Physical C...

Package: Recorder

-

Dec 15, 2019

-

Version/s: 2.0.3-preview.1, 2.1.0-preview.1

How to reproduce: 1. Open the attached project ("case_1205635-RecoderPhysicalCamera.zip") 2. Open the repro scene ("SampleScene") 3.... Read more

0
votes
Fixed

New scene always returns null Lightmap Parameters

Progressive Lightmapper

-

Jan 29, 2020

-

Version/s: 2018.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. File > New Scene 3. GlobalIllumination > Print LM Parameters Actual result: The r... Read more

0
votes
Duplicate

Editor crashes on GfxDeviceD3D12::QueueRelease or GUIView::GetHDRNeedsRe...

DirectX12

-

Jan 26, 2020

-

Version/s: 2019.2.0a7, 2019.2.15f1, 2020.1.0a16

How to reproduce: 1. Download and install RenderDoc 2. Create a new project 3. Switch Graphics API to DirectX 12 4. Right-click on t... Read more

0
votes
Fixed

There is no way to view the full name of an assembly when selecting it i...

Package: Code Coverage

-

Jan 30, 2020

-

Version/s: 0.2.0-preview, 0.2.2-preview

Reproduction steps: 1. Open user's attached project "CursorTooBig" 2. Go to Window > General > Code Coverage 3. Press "Select" next ... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

-

Jan 30, 2020

-

Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more

0
votes
Fixed

[MacOS][3D Extras] Editor crashes on opening 3D with extras template on ...

MacOS

-

Jan 30, 2020

-

Version/s: 2020.1.0a16, 2020.1.0a21

[MacOS][3D Extras] Editor crashes on opening 3D with extras template on macOS. Editor crashes on opening 3D with Extras template on... Read more

1
votes
Fixed

[URP] Image on the secondary display with a different resolution is stre...

Graphics - LowLevel

-

Dec 15, 2019

-

Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a16

How to reproduce: 1. Open the attached project named "Case_1205574" 2. Build and run the project 3. Observe the Game windows on both... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

-

Jan 17, 2020

-

Version/s: 3.4.0

How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more

0
votes
Won't Fix

[Rider Editor] Compiled shader code is marked for errors when opened in ...

Package: Rider

-

Jan 30, 2020

-

Version/s: 1.2.1

The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Proje... Read more

0
votes
By Design

Game View does not render "Render Texture" when creating it in runtime

Texture

-

Dec 17, 2019

-

Version/s: 2017.4, 2018.4.13f1, 2020.1

Reproduction steps: 1. Open attached project "CM2.zip" 2. Enter Play Mode Expected result: Game View should be visible with the Ren... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.