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Profiler->GPU usage: Hierarchy and Timeline modes are the same 1 Create new project and open Profiler window 2 Press Add Profiler->... Read more
I found myself replacing the wrong color in my Preset Library and wanted to get my old one back, but pressing Ctrl+Z to undo didn't ... Read more
Steps to reproduce: 1. Open attached project "case_693444_ReproProject.zip". 2. Try accessing Project Settings -> Time. 3. Unity sto... Read more
1) Open the attached project and Scene in it 2) Turn on lighting in the Scene view 3) Try sliding the Spotlight object closer to gam... Read more
To reproduce: 1. Open attached project 2. Open cargarBundles scene 3. Press play 4. Notice error in console Read more
Broken UI when changing Camera Viewport Rect on Unity 5 (works in 4.6) on Android Read more
To Reproduce 1. Open Scene "Demo" 2. Press Play 3. Click the transparent sections of the button. Expected Result: Button should no... Read more
1. What happened Enabling "Normalize Blend Values" on a direct blend tree, does not normalize blend(s). 2. How we can reproduce it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Crash on HumanTrait_CUSTOM_GetMuscleDefaultMin when passing an invalid value to HumanTrait.GetMuscleDefaultMin
- New animation clips are not imported correctly when re-importing a fbx file
- [PackMan] Extension in bottom bar disappears when using operations between UI generation and packman extension callbacks
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'