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Unity crashes on GC_grow_table when trying to deserialize an XML file

Scripting

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Oct 15, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce: 1. Open the "GC_Crash.zip" project 2. Open the "_PRINT_2" scene 3. Enter Play Mode 4. Press "Button" 5. If Unity d... Read more

0
votes
Fix In Review

Unity is submitting the depth buffer to a the next frame isntead of the ...

XR

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1

While using an internal debug tool that allows them to get the depth and color buffers at presentation time, Microsoft discovered th... Read more

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votes
Active

[Build Callbacks] Build is not failing when BuildFailedException is thro...

Deployment Management

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Oct 14, 2019

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Version/s: 2017.4.3f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the user attached "FailBuild" project 2. Build a project for any platform Expected results: Build is fail... Read more

0
votes
Duplicate

[Asset Pipeline V2] AssetDatabase.GetAssetPathsFromAssetBundle does not ...

Asset Import Pipeline

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Oct 14, 2019

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Version/s: 2019.2.0a5, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (BundleMismatchADBV2) 2. See that all 3 fbx models are tagged as part of an 'avatar... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more

0
votes
Won't Fix

[macOS] Empty error appears in the Console window when certain files are...

MacOS

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2017.4.33f1, 2018.1.0a1

How to reproduce: 1. Download the tester-attached script(uv_anim.js) 2. Create a new Unity project 3. Import the downloaded script 4... Read more

0
votes
Active

Inspector does not show "-" symbol in the Layer/Tag fields when several ...

Inspector Framework

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached "Repro1191296.zip" Project 2. Select all the GameObjects in the Scene using CTRL+A 3. Observe... Read more

0
votes
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Layer dropdown settings are persistent through projects

Scene Management

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

Reproduction steps: 1. Create a New Project 2. "Layers" -> Click on "Nothing" 3. Create a New Project 4. "Layers" 5. Notice that "No... Read more

0
votes
Active

[Terrain] The function TerrainData.GetDetailLayer only returns 0 or 1

Terrain

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Oct 12, 2019

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Version/s: 2019.1, 2019.1.14f1, 2019.2, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Select Terrain in Hierarchy 3) Right Click Terrain Detail Density Exporter i... Read more

0
votes
Fix In Review

Unity submits the left eye's depth buffer for both eyes

XR

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Oct 11, 2019

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Version/s: 2018.1, 2018.4.11f1

In Single Pass Instanced mode, we aren't setting the array index for the texture array correctly for the depth shader. Read more

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