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1 Open attached project 2 In project view select Idle_Stand_01.fbx and reimport it 3 Notice that the Idle_Stand_01.fbx is not change... Read more
When a shader modifies a global variable that starts with underscore, then hlsl-to-glsl translator produces a double-underscore name... Read more
This error is thrown: Error: Operation has failed with error 0x80131509: (null) Read more
Steps to reproduce : - import the project attached - open the scene - press play and notice the texture on the plane *Note : Regre... Read more
Animation on the ponytail bones of the character in the scene is missing. 2) How can we reproduce it using the example you attached... Read more
1. Create an empty game object 2. Create a cube as a child of the game object 3. Select the parent game object and click on the Anim... Read more
Repro steps: 1. Create a state and make a transition to another one 2. Choose the transition in the state Inspector and change the c... Read more
Repro steps: 1. Add a few states to an animation controller 2. Add a blend tree and add few motions to it 3. Try to undo adding the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Scripting] Input Action fails to re-enable after disabled.
- [MacOS] "Bloom" does not work in Standalone Build
- Mesh.CombineMeshes result has different normals if the original mesh has tweaked normals and scale
- [Hub] In licence error screen https://unity3d.com/unity/err/license redirects to not found website
- QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4096 MB even on 64-bit systems