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Under Consideration for 2022.3.X, 6000.0.X, 6000.3.X, 6000.5.X
In Progress in 6000.4.X, 6000.5.X
Votes
1
Found in
2022.3.66f1
6000.0.57f1
6000.2.4f1
6000.3.0b1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-117280
Regression
No
Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
How to reproduce:
1. Open the attached “CrashRepro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter Play Mode
4. Repeatedly press the “Case 2“ button in the Game view
Reproducible with: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1
Reproducible on: macOS 15.6.1 Sequoia (Intel), Windows 10 (by user)
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007ff641e6d426 (Unity) UNITY_FT_Stream_ReadAt
0x00007ff641e71e6d (Unity) UNITY_tt_face_load_any
0x00007ff641e6ab83 (Unity) UNITY_FT_Load_Sfnt_Table
0x00007ff641ea5767 (Unity) otv_validate
0x00007ff641e70e0b (Unity) UNITY_FT_OpenType_Validate
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