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0
votes
Fixed

-e The code example for the TextGenerator class only displays as JS

Docs - Scripting Reference

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Jan 30, 2014

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Version/s: 4.6.0b1

To reproduce: 1. Open ScriptReference/TextGenerator.html page 2. Switch the language to C# or Boo Expected result: Language switches... Read more

0
votes
Fixed

Development build AngryBots crash on lower memory devices

WP8

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Jan 30, 2014

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Version/s: 4.5.0b1

Steps to reproduce: 1. Build and run AngryBots project. Development build should be enabled. 2. Connect to profiler 3. After some ti... Read more

0
votes
Fixed

ALT+Tab locks the full screen Windows standalone player in Task bar

Graphics - General

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Jan 30, 2014

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Version/s: 4.5.0b1

ALT+Tab locks the full screen Windows standalone player in the task bar. To reproduce: - Create or open an existing project - Build... Read more

0
votes
Fixed

Acceleration DeltaTime often is equal to 0

Android

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Jan 30, 2014

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Version/s: 4.5.0b1

Reproduced on: Google Nexus 5 with Android 4.4.2 Samsung Galaxy S IV (GT-i9505) with Android 4.2.2 Reproduced with: Unity Version 4... Read more

0
votes
Fixed

Can't highlighter.highlight gameobjects in project or hierarchy

Project Browser/Hierarchy

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Jan 30, 2014

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Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Open Window > Highlighter Tester 3. Enter "Hierarchy" into window and "Main Camera" in con... Read more

0
votes
Fixed

MD opens same script two times

CodeEditors

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Jan 30, 2014

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Version/s: 4.5.0b1

MD opens same script two times 2) How can we reproduce it using the example you attached 1 Open attached project 2 Open script 1.j... Read more

16
votes
Fixed

Mismatched serialization in the builtin class 'Mesh'

Serialization

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Jan 30, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open MismatchError scene Expected result: No error Actual result: Error is thrown: Mismatc... Read more

0
votes
Fixed

Label Effect Distance can be set to Infinity producing lots of error mes...

UI

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Jan 30, 2014

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Version/s: 4.6.0b1

Use the uGUI demo projects to repro: - Open the Widgets scene - select the Text gameobject (under Canvas) - add a Ui/Effects/Shadow ... Read more

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