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[Shuriken] Property under the Line Renderer is going out of panel when t...
In Line Renderer 'Simplify' property is going out of panel while decreasing the size of the Inspector window. Steps to repro:1. Crea... Read more
[Mac] [OpenGLCore] Mac crashed on resetting all Layouts when OpenGLCore ...
When OpenGLCore Graphics API set then Set any Layout and on applying'Reset All Layouts' resulting macOS get crashed. Refer attached ... Read more
USS variables are broken on IOS
- Open test suite on IOS- Open USS - variables tab Expected: Square should be blueActual: Square is green. I was able to reproduce w... Read more
NullReferenceException when selecting a Dropdown Component override in t...
How to reproduce:1. Create a new Unity project2. Create a new UI Dropdown GameObject3. Create a Prefab from this dropdown by draggin... Read more
[ShaderGraph] Boolean keywords disappear from the Inspector after changi...
How to reproduce:1. Open the user's attached "ShaderGraphKeywords.zip" project2. Open the "New Shader Graph" Shader Graph in the Pro... Read more
[TMP] Linked multiple TextBoxes do not Update at the same time
How to reproduce:1. Import the attached "TextMeshProBug.unitypackage" Package to a new version2. Open the "BugExample" Scene3. Enter... Read more
[HDRP] Shadow cascades are moving with the Main Camera when some cascade...
How to reproduce:1. Open the user's attached "hdrp_ondemandcascade 2.zip" project2. Open the "TestScene" Scene3. Select the "Main Ca... Read more
Error is thrown when using the progress bar API along with Texture compr...
When we use the function EditorUtility.CompressTexture inside a code that displays a progress bar, the progress bar doesn't show up ... Read more
WinMerge is not detected in Preferences Diff Tool dropdown
How to reproduce:1. Install WinMerge (https://winmerge.org/downloads/?lang=en)2. Open the editor3. Navigate to Preferences > Exte... Read more
SpriteSkin bone associations change when sprites are switched in the Spr...
How to reproduce:1. Open attached project "SpriteskinError.zip"2. Open "SampleScene" scene3. Expand "Rag Doll characterTest" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used