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Assets are not visible inside the Select Window after clicking the Objec...
How to reproduce:1. Create a new empty Game Object2. Assign a Mesh Filter component3. Click on the object picker icon in the Mesh Fi... Read more
[iOS] Player crashes during animation 'UnityGfxDeviceWorker' UnityFramew...
Reproduction steps:1. Open the project in "anim2dcrash.zip"2. Open "SampleScene"3. Build and Deploy the project to an iOS device4. W... Read more
Colors of scene change when going from windowed to fullscreen mode using...
How to reproduce:1. Open the attached project2. Make sure that Direct3D12 and Linear color space is selected in the Player settings3... Read more
Can't delete a track that cannot be loaded in the Timeline window
How to reproduce:1. Open the user's attached to project "TimeLineProjectI'veProbablyAlreadyCopied.zip"2. Load "TimelineSubEmitter_Bu... Read more
Material's Emissive color cannot be changed when the Material is using H...
How to reproduce:1. Open the attached "1307234_Repro" project2. In the Project window select the "New Material" Asset3. In the Inspe... Read more
Raycast does not hit BoxCollider2D with RigidBody2D when it's rotated 18...
How to reproduce:1. Open the attached project ("Raycasttry.zip")2. Load "SampleScene"3. Enter Play mode4. In the Scene View drag "Ga... Read more
Time.time returns 0 in OnDisable method when exiting Play Mode in Editor
Reproduction steps:1. Download and open the attached project 'Time Bug.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Exit Play... Read more
Shadows are not casted when you first Blit the Shadow map and then set i...
How to reproduce:1. Open the user's attached "DebugDemo" project2. Open the "Demo_Enviroment" Scene found in the Assets/3DTankCharac... Read more
Shadows start flickering when using SRP Batcher
Reproduction steps:1. Download and open the attached "UnityProject.zip" project2. Enter Play mode and switch to the Scene view windo... Read more
Function Input.GetAxis("Mouse X") and Y-Axis in a Virtual Machine always...
How to reproduce:1. Create a Virtual Machine2. Create a new Unity project3. Create a new script4. In the "Update()" function write "... Read more
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