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[UDP] Text overflows while deleting text for IAP catalog Client input fi...
Text overflows while deleting text for IAP catalog Client input fields. Sometimes it also overflows and snaps back while quickly typ... Read more
Components are not shown in the external DLL referencing UnityEngine.UI....
How to reproduce:1. Download the attached project2. In the project's directory, delete the Library folder3. Open the downloaded proj... Read more
Crash/hang attempting to build for iOS after cancelling a build on repla...
Steps to reproduce:1. Create a new project2. Switch the platform to iOS and create a build3. Start the build again and try to overwr... Read more
DontSaveInEditor and NotEditable flags are not automatically added to th...
Reproduction steps:1. Open the user's attached project2. In the Project window, select SamplePrefab3. In the Inspector window, obser... Read more
Custom UIElements Inspector is editable when GameObject has its Flags se...
Reproduction steps:1. Open the user's attached project2. In the Project window, select Cube3. In the Inspector window, scroll down a... Read more
Unable to filter on downloaded assets
DescriptionIn 2018.4 and before, the Asset Store Window was able to filter on downloaded assets.Since 2020.1, it is not possible to ... Read more
Hub doesn't install windows 10 sdk properly
Reproduction steps:1. Make sure that Visual Studio and Windows 10 SKD is not installed on the machine2. Install Unity from Hub with ... Read more
Reference icon (question mark) for documentation link to a missing page
Repro steps :- Create new built in project- select the scene- click on the question mark icon on the top right of the inspector Expe... Read more
[IMGUI] Icons of the bounding volume editor tool is distorted
[IMGUI] Icons of the bounding volume editor tool is distorted The icons of the “bounding volume editor Tool” and “Edit bounding volu... Read more
[2D][URP] ShadowCaster2D generates about 1.8 KB of Garbage every frame i...
How to reproduce:1. Open the attached project named "Case_1304158"2. Open the SampleScene3. Open the Profiler Window and Enter Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used