Search Issue Tracker
[2D][URP] Sprite Light shows Sprite Atlas instead of a single Sprite in ...
How to reproduce:1. Open the user's attached "2DLight_Bug.zip" project2. Open the "SampleScene" Scene3. Select the "Light 2D" GameOb... Read more
[Accelerator] The Editor crashes when downloading corrupted Metadata fil...
How to reproduce:1. Install Unity Accelerator2. Create and open a new project3. Open the Preferences window from Edit > Preferenc... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce:1. Open the attached "1303204.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Press the blue square... Read more
Enum field is displayed as an integer value after adding different deriv...
How to reproduce:1. Open the user's attached project "SerializedReferenceBug.zip"2. Right-click on the Project window and click on t... Read more
The Raycast Padding section doesn't (un)fold when clicking on the Raycas...
How to reproduce:1. Open the attached '1308734.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Image4. In th... Read more
Screen.dpi returns 0 on iPad Pro for projects built from 2019.4.16f1
How to reproduce:1. Build & Run the attached project2. See that the value shown in UI text in the middle of the screen is incorr... Read more
[Particle System] Editor freezes when assigning a nested Particle System...
How to reproduce:1. Open the user's attached "1308968_Repro.zip" project2. Open the "SampleScene" Scene3. Expand the "Particle Syste... Read more
[URP] Terrain shadow caster pass doesnt match forward pass leading to se...
Shadow artefacts appeared in teh Boat Attack project, these seem to originate from the shader Terrain/Lit (Base Pass) shadow caster ... Read more
[Bolt] System Memory usage increases significantly when running Bolt AOT...
Reproduction steps:1. Open the attached project "Project.zip"2. Open the Task Manager3. In the top left menu under "Tools > Bolt"... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce:1. Open the attached "1295381.zip" project2. Open the SampleScene Scene3. In the Edit->Preferences->General-&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used