Search Issue Tracker
Fixed in 1.5.4, 2.1.4, 3.0.4
Votes
0
Found in [Package]
3.0.3
Issue ID
1305832
Regression
No
[TMP] Linked multiple TextBoxes do not Update at the same time
How to reproduce:
1. Import the attached "TextMeshProBug.unitypackage" Package to a new version
2. Open the "BugExample" Scene
3. Enter Play Mode
4. Click on the button at the center of the screen
5. Observe the textboxes
Expected Behavior: All text boxes are cleared since they are all linked
Actual Behavior: Only two first text boxes are cleared
Reproducible with(Unity versions): 2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3
Reproducible with(Package versions): 2.1.1, 3.0.3
Could not test with: 2018.4 - the newest textmeshpro version there does not seem to work with linked text boxes
Note:
- Customer attached "Bug explain.pdf" for more details
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
Add comment