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Duplicate code in the "UniversalRenderer.cs" file of the URP package
Reproduction steps:1. Create a new URP project2. In the Project window, select the search to be "In Packages" and search for "Univer... Read more
Scene saving prompt doesn't appear when opening another scene while in P...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
[SerializedObject] Undo does not update objectVersion or hasMultipleDiff...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the Test Runner ("Window" -> "General" -> "Test Runner")3. ... Read more
It is possible to drag a Folder into an Asset Table
Steps to reproduce: 1. Create an Asset Table 2. Add an entry 3. Drag a folder from the project into the asset field of the table Act... Read more
AssetDatabase.SaveAssetIfDirty does not automatically check out assets
Steps to reproduce: 1. Set up a project under VCS (e.g. P4) with at least one asset in it. 2. Make a script that calls EditorUtility... Read more
URP Emulation Not Working with ARF Sample Scenes
Link to Slack Thread:[https://unity.slack.com/archives/C023E42EUKS/p1712688625844999] Steps to reproduce: 1. Install AR Foundation (... Read more
The lightmap baking process freezes when generating lighting
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Lighting window (Window > Rendering > Lighting)3. Press ... Read more
FBX sub-prefabs are not shown when searching for them through the Object...
How to reproduce:1. Open the “FbxReference.zip” project2. Open the “SampleScene“3. Select the “ReferenceTest” GameObject in the Hier... Read more
Safe Area incorrect on iPads with virtual home button running iOS 14
How to reproduce:1. Download and open the attached "NativeSafeArea" project2. Deploy the Xcode project to iPad with a virtual home b... Read more
[Android] Baked shadow texture has choppy edges when building with Point...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes