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"redefinition of '_Cutoff'" is thrown when selecting GameObject with URP...
How to reproduce:1. Open the user's attached project2. Open the "MaterialAlphaClipping" Scene3. Select the "Cube" GameObject4. Obser... Read more
Polybrush brush list is not updated when adding a new brush
How to reproduce:1. Create a new project2. Install Polybrush package3. Open Polybrush window (Tools > Polybrush > Polybrush wi... Read more
Unity crashes when executing CommandBuffer
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, expand CamContainer a... Read more
[URP] ShadowCaster2D casting Shadows to incorrect Layers
Reproduction steps:1. Open attached Project "ShadowCast"2. Disable and enable the ShadowCaster2D Component on the Player GameObject ... Read more
Package Manager icons flicker when using Vulkan in editor
Icons flicker when hovering over them on Vulkan. See a video attached. Repro steps:- download this project or make a new project wit... Read more
GameObject is affected by the Lights that are on different Layers when m...
Reproduction steps:1. Open the user's attached project and test scene2. In the Hierarchy window, expand LightLayerTest and select bo... Read more
The caret moves out of text field focus when the value doesn't fit in th...
How to reproduce it:1. Open the user's attached project2. Load 'SampleScene' from 'Assets' > 'Scenes' folder3. Click on the 'Game... Read more
Crash when project is reopened or upgraded
When reopening the attached project in Unity 2019.4.18f1or upgrading it to 2019.4.19f1 Unity will crash. This seems to be related to... Read more
[UDP] Editor crashes when closing additional inspector window with IAP C...
Editor crashes on closing the additional inspector window which appears after the scene is playing with IAP Catalog open in Inspecto... Read more
Device simulator resets to Default Orientation when compiling a script
Steps to reproduce:1. Open the attached project "Case_1307112"2. Open the device Simulator window from Window->General->Device... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used