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[XR][Stereo360] Camera.RenderToCubemap() texture has seams
Reproduction steps: 1. Open "test5.zip" project2. Enter and Exit Playmode3. Select "equirect" Expected Result: The texture is a one ... Read more
[Metal] Mac standalone build renders Courtyard project incorrectly
To reproduce:1. Import Courtyard project from the asset store2. Make sure you've deleted GI Cache3. Open Courtyard scene and re-bake... Read more
The draw call count changes after moving the mouse into Game View when a...
Repro steps:1. Open attached project "FrameDebuggerTest"2. Open scene "Sample Scene"3. Enter Play Mode4. Main Menu -> Window ->... Read more
CommandBuffer.DrawMeshInstanced is ignored during rendering if the mater...
How to reproduce:1. Open user-submitted project (instancing_bundle_bug)2. Open the scene 'InstancingTest'3. Enter Play Mode Expected... Read more
Converting texture from ASTC format to RGBA32 drops quality when using G...
How to reproduce:1. Open the attached project2. Open the "0" scene3. Go to File -> Build settings and switch platform to Android.... Read more
[Mac / Win Vulkan] CopyTexture of a part of the texture doesn't seem to ...
Steps:1. Open repro scene2. Hit play3. Observe console Expected result : tex.GetPixel color should be same as texel2 colorSee attach... Read more
Shadow caster cannot set culling in "Deferred" rendering path
Reproduction steps: 1. Open "TestHair.zip" project2. Look at the "Quad"/"Quad1" in the Scene view and the Game view Expected Result:... Read more
GfxDeviceWorker crash when in playmode after upgrading project to 2018.3
This is a project upgrade issue.The game works fine in 2018.2.17f1In 2018.3, i keep getting crashes when I die or when i kill an ene... Read more
[AMD only] Unity Player crashes on ThreadedBlockAllocatingBuffer::Handle...
How to reproduce:1. Open the attached project2. Press Assets > AssetBundles > Build All Asset bundles (including tactics)3. Bu... Read more
Mip Maps create borders around sprites when using transparent parts in s...
How to reproduce:1. Open attached "MipMaps.zip"2. Go to Assets -> Sprites folder, select "ai_dark_png" and check "Generate Mip Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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