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Fixed in 2018.3.X

Fixed in 2019.1.X, 2019.2.X

Votes

0

Found in

2017.4.0f1

2018.2.1f1

2018.3.0a1

2019.1.0a1

Issue ID

1102773

Regression

No

Crash when calling Graphics.ExecuteCommandBuffer() if CommandBuffer.SetShadowSamplingMode() is used before it

Graphics - General

-

How to reproduce:
1. Download, extract and open the attached project (1102773.zip)
2. Open scene '1102773repro'
3. Go into Play mode
-- Observe the crash

Reproducible in: 2017.4.17f1, 2018.3.1f1, 2019.1.0a12

First four stack trace lines:
0x00007FF6E05B07C1 (Unity) RenderingCommandBuffer::ExecuteCommandBufferWithState
0x00007FF6E05AE92A (Unity) RenderingCommandBuffer::ExecuteCommandBuffer
0x00007FF6E047BAAC (Unity) ExecuteCommandBufferFromScriptImpl
0x00007FF6E0E6419C (Unity) Graphics_CUSTOM_ExecuteCommandBuffer

Fixed in: 2018.3.14f1, 2019.1.0b7, 2019.2.0a5

  1. Resolution Note (fix version 2019.2):

    Duplicate of 1102773

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