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Shadow caster cannot set culling in "Deferred" rendering path
1. Open "TestHair.zip" project
2. Look at the "Quad"/"Quad1" in the Scene view and the Game view
Expected Result: Both views look the same
Actual Result: Game view "Quad"/"Quad1" isn't rendering properly with the skybox
Reproduced with: 2019.1.0a12, 2018.3.1f1, 2017.4.17f1
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