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0
votes
Fixed

[HDRP] [PS4] Mesh decals rendered incorrectly

Package: Scriptable Render Pipeline HD

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Apr 24, 2020

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Version/s: 9.0.0

Versions tested: 2020.2.0a9 + 9.0.0 Steps to reproduce: 1) Open attached project or create a new one with mesh decals in it (Simply ... Read more

1
votes
Fixed

[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...

Linux

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Sep 08, 2020

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Version/s: 2020.1.5f1, 2020.2.0a19, 2020.2.0b2

"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more

1
votes
Fixed

Unity freezes when trying to add a query block while the search is loadi...

Search

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Mar 18, 2022

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Version/s: 2021.1, 2022.1, 2022.2

Reproduction steps:1. Open the "Gigaya" project2. Open Oasis Scenes (Gigaya > Scenes > Load Oasis Scenes)3. Click "Open in Sea... Read more

2
votes
Fixed

[Memory Profiler] Memory Leak when Memory Profiler is in project

Package: Memory Profiler

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Jun 15, 2023

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Version/s: 1.0.0

Steps to reproduce:1. Create a new project2. Install the Memory Profiler Package3. Open the Profiler and select Memory as the only M... Read more

0
votes
Not Reproducible

[Quest] Foveation Level is 0 when SRP Foveation is enabled

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Oct 17, 2024

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Version/s: 2022.3.45f1, 2022.3.50f1, 6000.1.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Connect Quest with Oculus Link3. Build and Run the “Scenes/Foveate“4. ... Read more

0
votes
Fixed

Crash on GetEffectiveBc7TextureCompressor() when loading and unloading a...

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Feb 06, 2025

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Version/s: 6000.0.38f1, 6000.1.0b5, 6000.2.0a3

Steps to reproduce:1. Open the “user’s attached project”2. Click on “Tools/Iterate All Assets“ through the Main Menu3. Observe the c... Read more

1
votes
Not Reproducible

[Linux] - Unable to launch builds via Steam library

Linux

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Apr 23, 2018

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Version/s: 2017.2.1f1

When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Lin... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

0
votes
Won't Fix

Bloom Component on a Global Volume resets its visual when saving the pro...

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Jan 23, 2024

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Version/s: 2023.3.0b4, 6000.0.0b11

How to reproduce:1. Open the attached project "ScenarioWeek2024.zip"2. Select Assets/Scenes/GameScene/Global Volume Profile.asset3. ... Read more

0
votes
Fixed

[Tiny] [WebAssembly] Runtime exception is thrown when concatenation of n...

Package: Tiny Editor

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Mar 17, 2020

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Version/s: 0.23.0-preview

Reproduction steps:1. Open the attached project ("case_1228388-tinybuild.zip")2. Run "Assets/~BuildSettings/Wasm build"3. Host the b... Read more

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