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Won't Fix

Votes

0

Found in

2021.3.56f1

2022.3.66f1

6000.0.57f1

6000.2.4f1

6000.3.0b1

Issue ID

UUM-117139

Regression

No

Baked Lightmap ”View” button text is aligned incorrectly

-

Reproduction steps:
{}{}1. Create a new project
2. Create a 3D GameObject
3. Enable Contribute GI Static status in the Inspector
4. Open Lighting window (Window > Rendering > Lighting)
5. Press “Generate Lighting” button
6. Click on 3D GameObject in the Hierarchy
7. Observe Baked Lightmap “View” button in the Inspector (Mesh Renderer > Lightmapping > Baked Lightmap)

Actual result: “View” text is positioned on the right side of the button
Expected result: “View” text is positioned in the center of the button

Reproducible with: 2021.3.56f1, 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

Reproduced on: Windows 11, macOS Sequoia 15.4 (M4)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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