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[VR] Building and running while in direct mode failure
1) download project.2) enter playmode then exit playmode and move headset to ensure VR mode is enabled3) ensure resolution dialog is... Read more
[WP8] Build & run on a project with a space in its name fails with Syste...
To reproduce:1. Create a new project2. Switch platform to WP83. Build & run4. Notice errors in console:System.IO.FileNotFoundExc... Read more
[Personal] The Append feature is always disabled if building to any fold...
How to reproduce: 1. Open any (new) project2. Build to iOS- Make sure to select a folder that is not the project root, nor is inside... Read more
UI components reference isn't restored after Redo
Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more
[iOS] Crash on iOS8 when trying to play non existing video
To Reproduce: 1. Deploy the attached project on iOS 8.2. Click any of the buttons to call Handheld.PlayFullScreenMovie3. Observe tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor