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Fixed in 2021.1.X

Votes

0

Found in

2020.1

2020.2.0a11

Issue ID

1268510

Regression

No

[Terrain] Detail meshes have dark shadows around UV seams

Terrain

-

Rreproduces in 2019.4.7f1
Reproduces in 2020.1.1f1
Repro steps:
1. Create a terrain
2. Create a sphere
3. Drag the sphere into the asset browser to create a prefab
4. Create a mesh detail on your terrain using the sphere and paint it on the terrain
5. Click "edit details" and add a grass texture, choose default-particle
expected result: the detail is a solid color
actual result: the detail has a dark spot where the UV seam is

  1. Resolution Note (fix version 2021.1):

    Closing due to new atlas free detail rendering path, as well as the easy workaround of adding padding to the uvs in detail meshes.

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