Search Issue Tracker
Fixed
Votes
2
Found in
5.3.2f1
Issue ID
766851
Regression
No
Enabling Cloth material turns object grey
Reproduction Steps:
1. Open the attached project
2. Start the "Bug" scene
3. Select "SupermanFBX" -> "Supermans Cape" GameObject in Hierarchy
4. Start the game
5. Enable/disable cloth material
Expected behavior: Mesh color does not change.
Actual result: cape looses its color.
Reproduced on: 5.1.4f1, 5.2.4f1, 5.3.1f1, 5.3.1p4, 5.4.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
Add comment