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0
votes
Fixed

Project Settings panel width changes when reimporting a script

Settings Window

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Aug 19, 2021

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Version/s: 2021.1.15f1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce:1. Open the attached "Beta Test.zip" project2. Open Project Settings window ( Edit > Project Settings... )3. Res... Read more

0
votes
Not Reproducible

[Linux] Package name isn't displayed until it's expanded on Ubuntu 18.04

Linux

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Feb 11, 2022

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Version/s: 2022.1.0b3, 2022.1.0b8

Repro steps:1. Create a new project2. Open the Package Manager3. Notice the last Package of the ones that are installed Actual: The ... Read more

0
votes
Fixed

Crash when calling ParameterInfo.GetCustomAttributes on parameter of an ...

Scripting

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Jul 25, 2015

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Version/s: 5.1.2p1

Steps to reproduce: 1. Open attached project2. Open scene 'test' and run it3. Observe a crash Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Profiling

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May 31, 2022

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Version/s: 2023.1.0a17, 2023.2.0a1

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

2
votes
Fixed

Light2D is not working in the Build when created through script

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Aug 05, 2022

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a1

How to reproduce:1. Open the attached project "light.zip"2. Build And Run the project Expected results: The light in the middle of t... Read more

0
votes
Duplicate

Documentation does not have correct arguments for -buildTarget to build ...

Deployment Management

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Feb 05, 2017

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Version/s: 5.6.0b6

Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

[Shuriken] Low-quality particle collision exhibits unintuitive behaviour

Shuriken

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Dec 14, 2015

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Version/s: 5.3.0f4

Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more

0
votes
Fixed

[Tags] Tagged items in Editor are not tagged the same way in Standalone

Editor - Other

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Nov 16, 2016

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Version/s: 5.5.0f1

Reproduction steps:1. Open the attached project, scene "door3"2. Run in the editor and see the result - https://gyazo.com/e1c7afb0d5... Read more

0
votes
Duplicate

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