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0
votes
Postponed

Moving MonoBehaviour to Assembly breaks Event Listener when a method has...

Scripting

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Mar 31, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more

0
votes
Won't Fix

PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...

Scripting

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Sep 27, 2018

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Version/s: 2018.2.10f1

How to reproduce:Editor:1. Open the user's attached project2. In the menu bar go to Build and select Build Player Batch Mode:1. Laun... Read more

0
votes
Duplicate

The FBX model animation jumps in different Scene places when Root Motion...

Animation

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Dec 25, 2018

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached "case_1112616-rootMotion" project2. Play the Scene Expected result: The object moves in one direct... Read more

7
votes
Fixed

iOS keyboard is invisible after returning from browser on iOS7

iOS

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Jul 20, 2015

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Version/s: 5.1.2f1

To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more

1
votes
Fixed

Disconnecting external monitor crashes Unity Editor when in Full Screen ...

Window management

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Aug 09, 2021

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Version/s: 2021.2.0a18, 2021.2.0b5, 2022.1

How to reproduce:1. Connect one external monitor, set the Laptop's monitor as the primary display2. Connect a second external monito... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
By Design

Shadows are incorrectly computed when Shader modifies vertex positions

Shadows/Lights

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Aug 20, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open the project (shadow_bug.zip)2. Open MainScene from the project3. Enable Material Animation Expected results: s... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

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May 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Fixed

Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes

Entities Graphics

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Oct 25, 2022

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Version/s: 2022.2.0b9

Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more

0
votes
Fixed

WebGL - local webserver sometimes throws error and can't load game

WebGL

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Dec 16, 2015

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Version/s: 5.3.1f1

The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more

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