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[WebGL] "Unable to open archive file" error is thrown in Build when "Com...
How to reproduce: 1. Open the attached project's Scene labeled "BasicReference" 2. Enter the Play Mode 3. In the Game View, Press th... Read more
4K lightmaps broken unless you clear the GI Cache before every bake
4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more
Unity crashes when marshalling a C++ COM interface instantiated in C# ba...
To reproduce: 1. Download the project, attached by user (TestInteropProject.zip) 2. Add {path_to_project}\Assets\Plugins\x86_64 to ... Read more
[Android] The Player is restarted instead of reacting to deep link when ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “Assets/SimpleGoogleSignIn/Example.unity” Scene 3. Build... Read more
[VFX] Skinned Mesh Sampling Delay
While using in Update or Initialize context, he SMR sampling is one frame late compare to the sampling in output. Expected: - The s... Read more
Lighting changes depending on the order in which lights are enabled
Bug?: So the problem is that when you turn off directional light skybox and GI takes other directional light. Project Steps: Scen... Read more
Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding neste...
How to reproduce: 1. Open user's attached project from "CrashTest 2020.2.2f1.zip" 2. Open Scene "CrashTestScene" 3. Add 2 objects as... Read more
[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint whe...
Reproduction steps: 1. Open the user's attached project "Physic Liner.zip" 2. In the Hierarchy window under "Canvas/Panel" GameObjec... Read more
[Animation] Unity 5.3.5x Object rotates anticlockwise even if the writte...
Reproduction Steps: 1. Open "BugReproductionProject" project 2. Select "legL" object (child of "Body") 3. In animation window delete... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio output is of low volume when the Speaker Mode is set to Quad and the Audio Source in the Scene is behind the Camera
- A user gets an error "Failed to import package with error: Cannot import package in play mode." when tries to import TMP essentials, examples or extras
- The Particle System's ShowOnlySelected function doesn't work when toggled via a shortcut
- Shadows are rendered in uneven sections when moving in the Scene view
- [HDRP] Enabling SSLF overrides disabling bloom in the frame settings, which is not super user frendly