Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.7f1
Issue ID
UUM-74201
Regression
No
"Material" list presents items not in human language
*Steps to reproduce:*
# Create a project with 6000.0.7f1;
# In the "Hierarchy" window make a right mouse click and select UI;
# Select "Text - TextmeshPro"
# Click" Import TPM Essentials;
# Go to the "Inspector" tab;
# Scroll to the "Material" section, which should be below the "Extra Settings"
# Expand the "Shaders" dropdown and observe different items like
** VR ->SpatialMapping;
** Shader Graphs ->all list.
*Actual results:* Listed items are displayed in code strings, not human language. A screenshot is added below in the "Attachments" section.
*Expected results:* All options presented in the UI, should be displayed in human language.
*Reproducible with versions:* 6000.0.7f1
*Not reproducible with versions:* -
*Can’t test with versions:* -
*Tested on (OS):* Mac OS, Sonoma 14.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
- Texture2D.PackTextures causes mips 7-9 to turn pink when packed textures are of ASTC 4x4 compression
- "OnApplicationQuit" is called when "Application.wantsToQuit" returns false
Resolution Note:
TMP is in maintenance mode. Only critical bugs are fixed.