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0
votes
Fixed

Resetting camera component to defaults does not reset the Camera FOV Axi...

Camera

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce:1. Open new project2. Check the Camera component field "FOV Axis" (Should be Vertical)3. Set it to Horizontal4. I... Read more

1
votes
Fixed

[GPU PLM] Progressive updates doesn't work on first bake after opening t...

Progressive Lightmapper

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Dec 21, 2020

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Version/s: 2020.2

When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
By Design

HDRP uses real world light values - switching between URP to HDRP result...

Package: Scriptable Render Pipeline HD

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Aug 05, 2020

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Version/s:

The default skybox exposure level for HDRP is 12, meaning that when you switch from URP to HDRP, you end up with a skybox that pushe... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

0
votes
Fixed

Inconsistent rendering of Sprite Shapes occurs when a Fill Material is n...

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Feb 28, 2025

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Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the “SampleProject“ project2. Open the “SampleScene”3. In the Scene view, observe the “NoFillMaterialOnEdge... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
Fixed

[WebGL] No error message is displayed if browser can't run webgl2.0-only...

WebGL

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Jun 01, 2017

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Version/s: 5.6.1f1

-e: see title -repro:--Create new project--switche to webgl--remove webg1.0 from Graphics API settings--Build&Run in Microsoft E... Read more

0
votes
Fixed

Crash on RaiseException when opening project

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May 17, 2023

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Version/s: 2022.2.8f1

How to reproduce:1. Open the user-attached project2. Observe crash Reproducible with: 2022.2.2f1, 2022.2.8f1Not reproducible with: 2... Read more

0
votes
Fixed

[Terrain] Shift + LMB when using Smooth Height Tool on Terrain does some...

Terrain

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Oct 09, 2018

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Version/s: 2018.3

Probably a remnant of old Terrain Repro:1. Create/open a project using Unity 2018.3.0b6 or later2. Create a Terrain3. Select the Smo... Read more

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