Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0b5
Issue ID
875117
Regression
No
NetworkTransform -> Send Rate shows value on 1 lower than you set
- please see video attached in comments
How we can reproduce it
1 Create new project
2 Create New empty object
3 Add NetworkTransform component
4 Set Network Send Rate to e.g. 20 in the field and press Enter-button
Actual result:
the value in the field will decrease itself and will be 19
Expected results:
the value shouldn't be decreased
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Resolution Note:
Mass closure of UNET Bugs.
As UNet is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
Closing this bug as part of cleaning-up the Bug List.
If you feel this bug is really a road-blocker, you can reopen the bug and we will work this one.