Search Issue Tracker
[Firefox] WebGl Crashes on bundle downloading
-e: the repro project fails with a "too much recursion" error in Firefox but works fine in Chrome -repro (only works on windows):--c... Read more
bug reporter previews project folder size way too big
-e: see title -repro:--open attached project--open bug reporter--click preview--see size of to be attached project (16MB)--check siz... Read more
Copying a layer from script throws pointer errors and deletes transitions
How to reproduce: 1. Open attached project2. Open the New Animator Controller in the assets folder3. Create a new layer in it4. Add ... Read more
Prefabs holding pointers to itself point to the current instance when in...
How to reproduce: 1. Open attached project2. Open scene testscene.unity3. Play the scene- Note that the console prints 3 names that ... Read more
[Crash] RenderTexture crash when playing scene
To reproduce:1. Open attached project2. Play Level_Main scene3. Click Play button in game view4. Editor crashes Read more
Pasting text with cmd + v causes text to get pasted 2 times
To reproduce:1.Open attached project.2.Build project for OSX.3.Run built project, try pasting some text inside input field with cmd ... Read more
Destroying gameObjects while iterating them leads to crash
> Fastest workaround for this that I can think of is something like: or just removing "yield return null" from DestoryRoots metho... Read more
Lighting changes depending on the order in which lights are enabled
Bug?: So the problem is that when you turn off directional light skybox and GI takes other directional light. Project Steps: Scene c... Read more
[ShaderCompiler] Building project with Standard shader included in Alway...
Steps to reproduce: 1. Create new project2. Go to "Edit>Project settings>Graphics" and add "Standard" and "Standard (Specular ... Read more
Sliced images buttons have blurred arts on Android devices
When deployed to android device, sliced images have some parts blurred out. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format