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Fixed in 2020.3.47f1
Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2022.2.10f1, 2023.1.X, 2023.2.X
Votes
0
Found in
2019.4.39f1
2020.3.34f1
2021.3.2f1
2022.1.0f1
2022.2.0a13
Issue ID
UUM-4125
Regression
No
Windows keys show up with incorrect KeyCodes and throw errors when attempting to reassign shortcuts to them
How to reproduce:
1. Open any Unity Project
2. In the Menu Bar go to "Edit -> Shortcuts..."
3. Attempt to reassign any action to a Windows key
Expected result: No errors are thrown and no changes appear in the bound key field
Actual result: An ArgumentException is thrown in the Console and either "LeftApple" or "RightMeta" is shown as the rebound key
Reproducible with: 2019.4.39f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a13
Notes:
- "LeftApple" is shown for the left Windows key, and "RightMeta" is shown for the right one
- On 2019.4 and 2020.3 they show up as "LeftCommand" and "RightApple"
- Error thrown in the Console:
"ArgumentException: Binding uses invalid key code LeftApple
Parameter name: combinationSequence"
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