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Found in
2019.4
2020.3
2020.3.27f1
2021.3
2022.1
2022.2
Issue ID
1428425
Regression
No
"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersInTexture"
How to reproduce:
1. Open project "UnityBugGetCharactersInTexture.zip"
2. Open "SampleScene" Scene and enter Play Mode
3. Observe the Console window
Expected result: "CALLBACK: OnUnityRebuiltAFont Re-attempting now that font just reloaded = Arial" is logged
Actual result: "CALLBACK: OnUnityRebuiltAFont Re-attempting now that font just reloaded = Arial" is not logged
Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16
Reproduced on: macOS 11.6 (Intel)
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