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[SpritePacker] Sprite packing happens even if sprites in different asset...
Project contains three textures that are in same sprite pack and in different asset bundle variants. However sprite packing still ha... Read more
Command with non-void return type fails at runtime.
Command and ClientRPC with non-void return type fails at runtime with an error like: Exception in OnStartClient:Invalid IL code in U... Read more
[WebGL] inconsistent logo use of HTML5 vs WebGL
-e: see title. it is used interchangeably while it'd be nice to just use one -repro:--open build settings--select webgl--NOTICE we d... Read more
Unity Crash after Asset Reference
To reproduce:1. Open attached project2. Open Demo1 scene3. Select sphere4. Select the rpgWeaponDatabase in the inspector of the sphe... Read more
Plugin inspector doesn't assign correct platform settings when importing...
To reproduce:1.Create new project and import attached "repro" package.2.Notice that it contains 2 plugin dll - XInputInterface32 and... Read more
[Redo] Dragging materials into 'Materials' in the 'MeshRenderer' editor ...
How to reproduce1. Create a new project2. Add a cube to the scene (make sure that it has mesh renderer with a material already)3. Cr... Read more
[iOS] App goes to background when transferred to Instruments
To Reproduce: 1. Build and deploy app.2. Open memory/debug section & click transfer to instruments3. Click Record when Instrumen... Read more
Building IL2CPP which includes the JsonFx library throws "not implemente...
To reproduce: 1) Download and open project2) Make sure that scripting backend is set to il2cpp3) Try building project4) Notice the e... Read more
[WebGL][UI] can't enter characters into input fields
-e: see title, typing while focus is on an input field nothing happens -repro:--build attached scene "controls" (UI samples from A$)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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