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2
votes
Duplicate

[Shadow] Non shadowed areas on the asymetrical rendering.

Shadows/Lights

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Jul 23, 2015

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Version/s: 5.1.1p4

Steps to reproduce: 1. Open the attached project2. Open and play scene 'Shadows'3. Notice shadows look as expected4. On the script U... Read more

0
votes
Fixed

[Shaders][Gles] Legacy/Diffuse shader doesn't work with Gles2/3 on iOS

Shaders

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Jul 27, 2015

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Version/s: 5.2.0b4

To Reproduce: 1. Import the attached package into a new project.2. Build for gles2 and gles3 devices. Works fine on Metal Read more

0
votes
By Design

[Android][Camera] Using camera that is set not to clear flags causes maj...

Android

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Jul 12, 2015

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Version/s: 5.1.1f1

Using camera that is set not to clear flags causes major artifacts after rotating a device. Read more

0
votes
Fixed

App flickers on slower devices in task switcher

iOS

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Jul 21, 2015

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Version/s: 5.1.2f1

To reproduce: 1) Download and open project (attached stripped down version)2) Build and run on iOS3) Double press the home button to... Read more

0
votes
Fixed

[Materials] Material file content is non-deterministic in Editor - order...

Graphics - General

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Jul 28, 2015

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Version/s: 4.6.4p2

Reproduction steps:1) Load the UnstableBundles project2) Immediately Exit Unity Editor (these two steps are important because it ens... Read more

0
votes
Fixed

FindAssets(..) does not return all assets with the t:Object query

Editor - Other

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Jul 28, 2015

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Version/s: 5.1.1p4

Steps to reproduce: 1. Open attached project (715798.zip)2. Open script "Assets/Find.cs" and notice that it uses FindAssets("t:Objec... Read more

1
votes
Fixed

[PolygonCollider2D] Collider generated during runtime produces incorrect...

Physics2D

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Jul 29, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Open scene "RuntimeGeneratedCollider"3. Make sure that Game window has Gizmos enabled... Read more

1
votes
Won't Fix

[Win8.1+IE11] content doesn't recover leaving fullscreen

Webplayer

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Jul 29, 2015

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Version/s: 5.1.0f3

-e: see title, after leaving fullscreen content windows is just a grey area -repro:--get standard assets package from Asset Store--b... Read more

0
votes
Fixed

[iOS] Can't build if there are white-spaces in xcode project folder name

iOS

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Jul 29, 2015

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Version/s: 5.2.0b4

You'll get a similar error after linking phase, if there are any whitespace in the xcode project path: /Users/paulius/Downloads/Ligh... Read more

7
votes
Fixed

[Deployment Management] Editor log doesn't show assets in resource folde...

Deployment Management

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Jul 17, 2015

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Version/s: 5.1.2f1

1) Open attached project (not in original submission)2) Build for any target3) Look at Editor log where summary of sizes is printed.... Read more

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