Search Issue Tracker
Fixed in 2021.3.9f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a5
Votes
0
Found in
2021.3.4f1
2022.1.3f1
2022.2.0a16
2023.1.0a1
Issue ID
UUM-4299
Regression
Yes
[IL2CPP] Build fails when code has "public ref void* this[int index]" function
How to reproduce:
1. Open the attached project "unity_project.zip"
2. Build for any platform using IL2CPP
Expected results: The Player is built
Actual result: Player is not built and Console shows errors
Reproducible with: 2021.2.0a17, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16
Not reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.2.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.5f1