Search Issue Tracker
Fixed
Fixed in 2021.3.9f1, 2022.1.12f1, 2022.2.5f1, 2023.1.0a5
Votes
0
Found in
2021.3.4f1
2022.1.3f1
2022.2.0a16
2023.1.0a1
Issue ID
UUM-4299
Regression
Yes
[IL2CPP] Build fails when code has "public ref void* this[int index]" function
How to reproduce:
1. Open the attached project "unity_project.zip"
2. Build for any platform using IL2CPP
Expected results: The Player is built
Actual result: Player is not built and Console shows errors
Reproducible with: 2021.2.0a17, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16
Not reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.2.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
- UI stops rendering when WaterSurface's Caustics are enabled
- Black screen frame appears in the WebGL Player when the Unity loading screen is over
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
- UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled
Resolution Note (fix version 2022.2.5f1):
Fixed in: 2022.2.5f1