Search Issue Tracker
Fixed
Fixed in 2021.3.13f1, 2022.1.21f1, 2022.2.0a17
Votes
1
Found in
2021.3.3f1
2022.1.3f1
2022.2.0a13
Issue ID
UUM-362
Regression
No
AudioImporter - Preload Audio Data setting is showing up in per-platform settings but is changed for every platform.
How to reproduce:
1- Import an audio file in a new project (attached one to the bug report).
2- Select it to show its inspector.
3- On the per-platform settings, select standalone, check the override checkbox and change Preload Audio Data value.
4- Go back to the Default platform setting.
Expected result: Preload Audio Data is not changed in the default.
Actual result: Preload Audio Data was also changed in default and not only in the override.
Other information: The Load Type setting must not be Streaming or the bug will not show up because Preload Audio Data is enforced to false in that case.
Comments (1)
-
jonalbert
Jan 14, 2021 19:20
myaccountaccessx.co
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
- Not all animation properties are accessible when a prefab with an avatar model contains a nested copy of itself with a renamed GameObject
Resolution Note (fix version 2022.2.0a17):
Approved in this - https://ono.unity3d.com/unity/unity/pull-request/142401/_/audio/preloadAudioData/case1154753
Resolution Note (fix version 2021.3.13f1):
Fixed in: 2021.3.13f1
Resolution Note:
Invalid port