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0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1186487" project 2. Enter Play mode 3. Click on the "Working" button 4. Note output "Click Detected on ... Read more

6
votes
Won't Fix

NavMesh::Raycast freezes the whole editor in an infinite loop on Applica...

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May 31, 2022

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Version/s: 2020.3.0f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a15, 2023.1.0a1

How to reproduce: 1. Open the user attached project 2. Open "SampleScene" 3. Select "NavMeshCastTest" in the Hierarchy 4. Change... Read more

0
votes
Fixed

Cursor confinement in windowed mode transitions to the fullscreen mode w...

Windows

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Jun 06, 2018

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Version/s: 2018.1.3f1

To reproduce: 1. Open the user's attached project 2. Build the included scene 3. Open the build in windowed mode 4. Check the bounda... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

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Apr 23, 2015

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Version/s: 5.1.0b4

Reproduction steps: 1. Open the attached project "Project Folder" 2. Open the scene "Main" 3. Build for windows (haven't tested othe... Read more

0
votes
Won't Fix

ld: framework not found FBLPromises error when building Xcode

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Mar 06, 2023

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Version/s: 2020.3.46f1

How to reproduce: 1. Download the attached project 2. Build the project for iOS 3. Open the Xcode project 4. Deploy the project ... Read more

4
votes
By Design

Animators.ProcessRootMotionJob uses a lot of resources even when humanoi...

Animation

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May 18, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open attached project "Animator Events Tests.zip" and scene "SampleScene" 2. Open Profiler window 3. Enter Play... Read more

0
votes
Fixed

[Cinemachine] Reset functionality doesn't work for Custom Blends in Cine...

Package: Cinemachine

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Sep 09, 2020

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Version/s: 2.6.2, 2.5.0, 2.3.3

Reset functionality doesn't work for Custom Blends in CinemachineBraine, refer attached video Steps to repro: 1. Create a New Proj... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Under Particle System "shape" component check "Align to direc... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

0
votes
By Design

Platforms that are not installed aren't greyed out in the Build Settings...

Settings Window

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1

Repro steps: 1. Create a new project 2. Open the Build Settings Window 3. Observe the available platforms Expected: Platforms that ... Read more

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