Search Issue Tracker
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce: 1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode Expe... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce: 1. Create a new HDRP project 2. Open Window -> Analysis -> Profiler(standalone process) 3. Notice that "HDRP Mat... Read more
The whole Prefab is selected when trying to select a child Object of the...
How to reproduce: 1. Open the attached "TestFor1076594.zip" project's SampleScene 2. Try to select the red Cube with a multi-select ... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more
[iOS] Device console does not log Debug messages of archived Application...
How to reproduce: 1. Open the attached Project "Test Logger project" 2. Build the Scene "SampleScene" for iOS 3. Archive the buil... Read more
NavMesh.SamplePosition calculates position between nearest points incorr...
How to reproduce: 1. Open given Unity project 2. Enter "BugScene" scene 3. Notice 3 green lines in the scene menu 4. Try to move "WR... Read more
Mesh with a Custom Shader appears to overlap when rendering with Blendin...
How to reproduce: 1. Open the attached “MeshXBug.zip“ project 2. Open the “Bug Demo“ Scene 3. Enter Play Mode Expected result: Mesh... Read more
[IL2CPP] Build hangs while building a project with a large array of strings
Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run the project with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects