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Mouse events are ignored when holding another button down in the Play Mode
Reproduction steps:1. Open the attached “bug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4.... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
Crash at Renderer::Deactivate when particle is destroyed
Steps to reproduce: 1. Open attached project "ParticleRepro.zip"2. Open scene "SimpleParticlePack"3. Run it4. In game view, mark "Ex... Read more
Upgrading project to 6.3 throws "[Worker0] Error while using custom asse...
Steps to reproduce: Extract provided project "project-blobario.zip" Open the project with Unity 6000.3 Wait for "Building asset sear... Read more
Crash on stopping server when using network manager on standalone build
Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
[Mac] Add node pop-up appears in top-left of graph window when pressing ...
Steps to reproduce: Create and open an empty project and install com.unity.behavior Add new Behavior Graph in the Assets folder (Cre... Read more
NavMesh.SamplePosition calculates position between nearest points incorr...
How to reproduce:1. Open given Unity project2. Enter "BugScene" scene3. Notice 3 green lines in the scene menu4. Try to move "WRONG!... Read more
[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12