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Won't Fix

Unknown (hidden) 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

6

Found in

2020.3.0f1

2021.3.3f1

2022.1.1f1

2022.2.0a15

2023.1.0a1

Issue ID

UUM-2496

Regression

Yes

NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateScene

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How to reproduce:
1. Open the user attached project
2. Open "SampleScene"
3. Select "NavMeshCastTest" in the Hierarchy
4. Change its X position

Reproducible with: 1.0.0-exp.1 (2020.3.0f1, 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a15)
Not reproducible with: 1.0.0-exp.1 (2019.4.39f1)

  1. Resolution Note:

    The workaround provided to the customer fixed the issue:

    Adding an offset to the NavMeshSurface, so that the tile-grid is not constantly aligned with the 2d walkable area. Moving the local transform of the object holding the NavMeshSurface can help creating the offset without having to move other objects in the environment.

  2. Resolution Note (2021.2.X):

    fix only required in 2021.3

  3. Resolution Note (2021.1.X):

    fix only required in 2021.3

Comments (1)

  1. MorpheusXI

    Sep 15, 2022 16:45

    Please clarify the status of this AI issue and versions affected please > is (2019.4.39f1) affected?
    - Found in
    2019.4.39f1
    - Not reproducible with: 1.0.0-exp.1 (2019.4.39f1)

    Thanks

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