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1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

0
votes
Fixed

[Animation Import] Character Models with Animation Imported from Motion ...

Asset Import

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Jul 16, 2015

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Version/s: 5.2.0b3

Reproduction steps: 1. Open attached project2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx3. In the Inspect... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

0
votes
Won't Fix

UxmlAttributeConverter is not called when entering the Play Mode

UI Toolkit Framework

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Jan 11, 2024

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Version/s: 2023.3.0b1

Reproduction steps:1. Open the attached “UITKTest.zip” project2. Open the “Assets/Scenes/BootstrapScene.unity” Scene3. Enter the Pla... Read more

0
votes
By Design

Pink "Error" Shader in Shader Graph using Linux Editor and Windows 64bit...

Shaders

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May 24, 2018

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Version/s:

The cause of this issue is that Shader Graph is installed in both Packages and Assets, which causes compilation errors due to duplic... Read more

0
votes
Fixed

[Anim] Error in Console when applying Humanoid type

Animation

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Mar 07, 2017

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Version/s:

Getting this error in the Console when applying Humanoid type in the Importer > Rig tab... "GetObject failed to find Object for L... Read more

0
votes
Fixed

Tile Palettes Option Toggle buttons do not redraw the Tile Palette

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Jul 09, 2024

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Version/s: 6000.0.10f1

Steps to reproduce: Create a 2D Project Create a Tile Palette with Sprites (using 2D Tilemap Extras samples from the Package Manager... Read more

0
votes
By Design

[HDRP] [Post Processing] Only one Camera receives Post Processing effect...

Package: Scriptable Render Pipeline HD

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Nov 18, 2020

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Version/s: 10.2.0

Reproduction steps:1. Open customer's attached project in "HDRPnCamBug.zip"2. Open "VolMaskL" scene3. Disable "Camera" GameObject4. ... Read more

0
votes
Duplicate

[WP8.1] System.IO.File.ReadAllX methods throw IOExceptions

WP8.1

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Apr 14, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open repro.unitypackage. It contains a script that creates some files and tries to read them using the File.ReadAllX... Read more

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