Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.5.0b11
Issue ID
850638
Regression
No
Unity crashes during EmitterStoreData process when a Particle System is "aligned to direction" during Play mode
Reproduction steps:
1. Open the attached project
2. Enter Play mode
3. Under Particle System "shape" component check "Align to direction" field
Result: Unity crashes
Reproduced on: 5.5.0a6, 5.5.0b1, 5.5.0b11, 5.5.0f1
Not reproducible on earlier versions, because there is no "Align to direction" option on particle systems
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment