Search Issue Tracker
Fixed in 2.6.3
Votes
0
Found in [Package]
2.6.2, 2.5.0, 2.3.3
Issue ID
1276391
Regression
No
[Cinemachine] Reset functionality doesn't work for Custom Blends in CinemachineBraine
Reset functionality doesn't work for Custom Blends in CinemachineBraine, refer attached video
Steps to repro:
1. Create a New Project
2. Package Manager > Cinemachine > Install
3. Hierarchy > right-click > Create Empty
4. Inspector > Add Component > CinemachineBraine
5. Inspector >CinemachineBraine > Create Asset > Click 2-3 times on "+" button > Reset
Actual Result:
Reset functionality doesn't work for Custom Blends in CinemachineBraine
Expected Result:
Default values should be assigned on reset
Reproducible in:
2020.2.0b3, 2020.1.5f1, with Package Version 2.6.2, 2.5.0
2019.1.0a1 with Package Version 2.3.3
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment