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Alpha8 textures takes up up to 4 times the space when running GLES3 on M...
To reproduce: 1. Open attached project 'font-test2.zip' 2. Make sure GLES 3 is set as primary Graphics API 3. Build and run the proj... Read more
[Mac Only] Editor crashes with DrawUmbraLinesGizmoImmediate when opening...
How to reproduce: 1. Open attached project "MinimapReproProject" 2. Open "repotsss" Scene and Window/Rendering/Occlusion Culling win... Read more
Inspector preview area for Prefabs flickers when moved
How to reproduce: 1. Open attached project 2. Select BaseCharacter prefab variant. 3. Click and drag in the inspector preview window... Read more
Test Runner dlls from different assemblies expand and run simultaneously...
Steps to reproduce: 1. Open Project "TestRunnerExpandBug" 2. Open Test Runner 3. Expand and run dlls from one of the Assemblies E... Read more
Package Manager throws "Input string was not in a correct format" error ...
To reproduce: 1. Go to Region & Language Settings in Windows 2. Change "Country or region" to "Poland" 3. Change "Windows display la... Read more
Generated shader code ignores the type of the variable passed when passi...
How to reproduce: 1. Open the user's project 2. In the Project window go to Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more
Editor silent crashes when SpriteShape Profile with more than 67 sprites...
Reproduction steps: 1. Open the attached project named "Case_1118394" 2. Apply "68SpritesPerAngle" shape profile to the SpriteShape ... Read more
Mismatch between assembly filename and metadata assembly name breaks Scr...
How to reproduce: 1. Open the user's project 2. In the project window click Create -> What_The_Hack ModApi -> ScriptableObject dicti... Read more
Memory Leak in MonoScript is caused by creating a nested Class that is i...
How to reproduce: 1. Download the user-submitted script(MemoryTest.cs) 2. Create a new Unity project 3. Import and attach the script... Read more
The Sorting Orders of Animated SkinnedMeshRenderers are not Animated in ...
When importing an Animation from a Project earlier than 2018.2.7f1, the Sorting Orders of animated SkinnedMeshRenderers are supposed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game View window should prefer even resolutions for Free Aspect, 16:9 and 16:10 Aspect Ratios to prevent pixel misalignment
- UI Builder UXML Preview text overlaps with its icon
- Wrong opacity of a transparent Material when Render Queue is set lower than 2501
- “Parser Failure at line 2: Expected closing '}'“ error is thrown when loading the project
- Crash on RaiseException when AddGameElement handles a generic type