Search Issue Tracker
Duplicate
Votes
1
Found in [Package]
12.0.0
Issue ID
1388104
Regression
Yes
Game view displays a gray screen when Cameras use different Renderers (2D, 3D) and one of the Cameras is used as an Overlay
How to reproduce:
1. Open the attached project ("1388104_repro.zip")
2. Open "SampleScene" Scene
3. Enter Play Mode and observe the Game view
Expected result: A rotating cube and a square are rendered
Actual result: The Game view is gray or black. The rotating cube, square, or both are not rendered
Reproducible with: 12.0.0 (2021.2.0b2), 12.1.5 (2021.2.14f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a7)
Not reproducible with: 10.8.1 (2020.3.30f1), 11.0.0 (2021.1.28f1), 12.0.0 (2021.2.0b1)
Could not test with: 7.7.1 (2019.4.36f1, downgrading issues)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
This is a duplicate of issue #1376601