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[Android] Quickly changing screen orientation twice stretches view
Steps to reproduce:1. Open attached project "tdd-asteroids.zip"2. Build for device and run3. Quickly rotate phone to change orientat... Read more
"VR Lightweight RP" template is missing com.unity.xr.legacyinputhelpers@...
Steps to reproduce: 1. Create a new project with "VR Lightweight RP" set as template Result: missing script error where "Tracke Pose... Read more
[Android][VideoPlayer] First frame is skipped after resetting VideoPlaye...
Repro steps:1. Open user attached project2. Build and Run on Android3. Press the ">" button until you get to "TU 411"4. "Download... Read more
[Text Mesh Pro] Incorrect mesh bounds are assigned when text field is empty
To reproduce:1. Ope attached project "UnityTest.zip"2. Enter play mode3. Observe the console Expected: mesh bounds calculated correc... Read more
Editor crashes on GetComponentsInChildren<Entity> method
How to reproduce:1. Download and open user's attached project "ShitGame.zip"2. Play the scene "Level0"3. Complete the level by reach... Read more
Crash on SpriteAtlas::Add when passing array of nulls to SpriteAtlas.Add
How to reproduce:1. Open the "SpriteAtlas_Add_Crash.zip" project2. Press Station -> Sprite Editor Actual result: Unity crashes. R... Read more
Objects are displayed flat white when rendering with Elastic GPU
Reproduction steps: 1. Open "LightingSandboxBasic.zip" project2. Look at the Scene Game Objects Expected Result: Objects are rendere... Read more
Reflection probes missing a render pipeline hash and not rebaking in aut...
Steps to reproduce: 1. Create a new project with the LWRP template2. Upgrade LWRP to 5.0.03. Let it upgrade and bake lighting Result... Read more
Changing an existing array type from "string" to "Color" turns some of t...
How to reproduce:1. Open the user-submitted project ("PixelPerfect.zip")2. In the Hierarchy Window click on the "ReadyToReproduceBug... Read more
Rect of instantiated rect transform is only resized on second frame
Steps to reproduce: 1. Open attached project2. Open scene SampleScene3. Run it4. In console, notice that there's one RectTransform r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used